AI Insights · Timothy · April 2024
Top 5 Horror Games on Android in Chile for Q1 2024
In Q1 2024, the top horror games on Android in Chile showed varied performance in weekly downloads, revenue, and active users, with notable trends observed for each application.
Performance of Top 5 Horror Games on Android in Chile in Q1 2024
In the first quarter of 2024, the top horror games on the Android platform in Chile exhibited diverse performance trends. Here is a detailed look at the weekly downloads, revenue, and active user metrics for these popular titles.
Identity V
Published by NetEase Games, Identity V showed a fluctuating trend in weekly revenue, starting strong at $2.1K in early January and then stabilizing around $500 to $1.3K for the remainder of the quarter. Weekly downloads peaked mid-January at 741 and then saw a gradual decline, stabilizing around the low 200s by the end of March. The game’s active user count remained relatively stable, peaking at 5.9K in mid-January and hovering around 4.5K to 5K for most of the quarter.
Poppy Playtime Chapter 2
Mob Entertainment’s Poppy Playtime Chapter 2 experienced a significant increase in weekly revenue in early February, peaking at $1K before slowly declining to around $400-$500 by the end of March. Weekly downloads also saw a peak of 107 in early February but dwindled to low double digits by the quarter's end.
Mystery Matters
Playrix’s Mystery Matters maintained a steady revenue stream, with weekly earnings ranging between $400 and $500 for most of the quarter. Downloads showed notable peaks, hitting 1.1K in mid-March, while active users steadily increased from 1.8K in early January to 2.7K by late March, indicating growing player engagement.
Poppy Playtime Chapter 1
Another title from Mob Entertainment, Poppy Playtime Chapter 1, saw its revenue peak at $808 in early February before declining to around $300-$400 towards the end of the quarter. Downloads spiked at 131 in late January and early February but fell to just 17 by the end of March. Active user numbers also saw a decline from 106 in early January to 59 by late March.
Five Nights at Freddy's
Clickteam USA LLC’s Five Nights at Freddy's experienced a steady decline in weekly revenue, starting at $964 in early January and dropping to $141 by late March. Weekly downloads followed a similar trend, peaking at 248 in mid-January and falling to single digits by the end of the quarter. Active users decreased from 467 in early January to 56 by late March.
These insights are provided by Sensor Tower, where more detailed analytics on app performance can be found.